名称: BATTLE BUNNY IRELIA
更新时间: 2024/4/25 16:19:50
压缩包大小: 3.77GB
推荐指数:
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内容及效果:
内容介绍
Overview
Game Ready 3D Model of Irelia, champion from League of Legends.
Artist/Developer: Ryan Reos Artstation - Patreon - Twitter - Collection Thread
Link To Asset: https://www.artstation.com/marketplace/p/PWWy9/bunny-irelia-game-ready
Compatible Software: ZBrush, Blender, Unreal Engine 4, 3DS Max, Maya, etc.
Game Ready 3D Model of Irelia, champion from League of Legends.
Artist/Developer: Ryan Reos Artstation - Patreon - Twitter - Collection Thread
Link To Asset: https://www.artstation.com/marketplace/p/PWWy9/bunny-irelia-game-ready
Compatible Software: ZBrush, Blender, Unreal Engine 4, 3DS Max, Maya, etc.
文件内容
Included Models/Assets
Spoiler
Low poly, game ready, rigged, PBR textures. Include nude body mesh. UE4 supported, ready to import into Unity.
3 body versions: Full Clothes, Half Nude, Full Nude.
2 hairstyles: Long Hair and Ponytail
Total tris counts: Full Clothes: 86808; Half Nude: 73830; Full Nude: 63778
Unit: centimeters. Model Height: 172cm (with heels, exclude bunny ears)
FBX folders contain all versions of body.
UE4 project with playable blueprint and hairs/cloth/body physic.
Packaged .blend file. Blender 2.9. Fully rigged.
3Ds Max and Maya scene with UE4 skeleton setup, basic rig.
PBR textures (Metallic-Roughness) 2048X2048 and 4096x4096. DirectX Normal Maps. .TGA format.
Textures can be found in this folder: RyanReos_BunnyIrelia\Assets\Textures
+Include Marmoset files with material and studio lighting setup.
+Include Zbrush .ztl file for full model and weapon!
+Screenshots folder for more preview images.
Spoiler: Video Preview
Spoiler
Low poly, game ready, rigged, PBR textures. Include nude body mesh. UE4 supported, ready to import into Unity.
3 body versions: Full Clothes, Half Nude, Full Nude.
2 hairstyles: Long Hair and Ponytail
Total tris counts: Full Clothes: 86808; Half Nude: 73830; Full Nude: 63778
Unit: centimeters. Model Height: 172cm (with heels, exclude bunny ears)
FBX folders contain all versions of body.
UE4 project with playable blueprint and hairs/cloth/body physic.
Packaged .blend file. Blender 2.9. Fully rigged.
3Ds Max and Maya scene with UE4 skeleton setup, basic rig.
PBR textures (Metallic-Roughness) 2048X2048 and 4096x4096. DirectX Normal Maps. .TGA format.
Textures can be found in this folder: RyanReos_BunnyIrelia\Assets\Textures
+Include Marmoset files with material and studio lighting setup.
+Include Zbrush .ztl file for full model and weapon!
+Screenshots folder for more preview images.
Spoiler: Video Preview